Before I joined the VFS Game Design program, I was a working stiff and a some-time writer for NextGen Player. And before that, I was a soulless husk of a man.
But really, my stint at NGP is a big part of why I am here losing sleep each night building board games, tweaking levels and hashing together crazy game concept presentations. My seemingly unhealthy fandom for video games lead me to start my own blog, which then lead me to start writing for the NextGen crew. From there, I was able to attend some great local events in 2009, including the VFS Game Design Expo and the inaugural GDC Canada. It was there at the exhibition hall at GDC where I decided it was time for me to make a go at a video game career.
But I’m not here to give you my origin story. I’m only here to put out a good word to my compatriots over at NextGen Player. Based out of Toronto, ON, the blog’s audience has grown exponentially since its humble beginnings in mid-2008. The blog itself is uniquely Canadian, even when compared against other Canada-based gaming sites. Co-founders Paul Hunter and Andrew Shin keep the content light, informative and fun week after week. And to pull this off without aping the editorial style of their more established American counterparts is a real testament to their commitment to games journalism.
I’ve had the pleasure of writing for NGP beginning in February of last year. Since then I’ve published numerous game reviews, features and interviews. I’ll continue to write articles there when I can finally get my homework under control. In the meantime, do stop by and take a look around. I think you’ll find it a refreshing change of pace from the unrelenting snark that pervades a lot of gaming sites these days.
April 20, 2010
Categories: Uncategorized . Tags: games journalism, GDC, NextGen Player . Author: clintonma . Comments: Leave a Comment